Sitemap - 2023 - AI and Games

AI and Games Wrapped 2023 | Branching Factor Podcast #012

Your Thoughts on Generative AI for Games

The Origins of Half-Life's Finite State Machines

Professional Services

How AlphaStar Became a StarCraft Grandmaster

The Video Games Industry Needs to Start Self-Regulating for Safety with AI

Building Procedural Manhattan in Marvel's Spider-Man

Unpacking the Unity Debacle | Branching Factor Podcast #011

AI and Games - November Newsletter

How Insomniac Designed Marvel's Spider-Man

How Inworld's Origins Demo Actually Works

Branching Factor #010 - A seaside chat at Develop 2023

Leading academic calls for games industry action on generative AI: Video Games Industry Memo, 26/10/2023

Analysing the AI of Inworld's 'Origins' Demo

AI and Games - October 2023 Newsletter

How Resident Evil's Villains Reframe Survival Horror

The Future of AI for Games - A 2023 Summer School Panel | Branching Factor #009

Epic Games Offers to Support all Generative AI Titles

AI and Games - September 2023 Newsletter

Steam's Block on Generative AI is Good for the Games Industry

Exploring Convai's LLM-Powered NPC Creation Tools

How the Rats Work in 'A Plague Tale'

Celebrating 10 Years of Dota 2 | Branching Factor #008

AI and Games - August 2023 Newsletter

Pixel Bashing with the Bitmap Bureau | Branching Factor #007

Why ‘Into the Breach’ Kept Their AI Opponents as Simple as Possible

AI and Games Newsletter July

Is Generative AI the Future of Video Games?

Branching Factor #006 - Chatting Game AI with Modl.ai

AI and Games June 2023 Newsletter

Radical Content Generation in Unexplored 2

Branching Factor #005 - VOLTRON!

The Mechanical Turk: The 18th Century Chess Automaton

AI and Games: May 2023 Newsletter

How Commander AI Works in Halo Wars 2

Why Halo Infinite's AI Bots Play More Like Humans

What is it Like to Attend GDC in 2023?

Branching Factor #004 - I Wanted to Be a Cat

Racing Against GT Sophy: Reflecting on Gran Turismo 7's new AI Driver

AI and Games: April 2023 Newsletter

Branching Factor #003: This AI Loves Red

Is the AI any Better in 'The Last of Us Part One'?

How Machine Learning is Transforming Video Game Development

Analysing the AI of The Last of Us Part II

Branching Factor #002: Awesome Per Second

Branching Factor #001: DEFCON Podcast